Headsets Market Size Worth To Reach $20,465.7 Million By 2024
The headsets market is estimated to reach approximately
USD 20,465.7 million by 2024, according to a new study conducted by Grand View
Research, Inc. The rise in the disposable income is remarkably driving the
demand for application-specific headsets. The increase in consumer spending for
consumer electronic products has significantly spurred the market growth. The
growing demand for improved design and style is anticipated to favorably impact
the industry growth. In addition to this, increasing popularity and adoption of
smartphones, portable music players, laptops, tablets, and other mobile devices
are expected to catapult the industry growth prospects.
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| Asia Pacific headset market revenue, by price, 2013 - 2024 (USD Million) |
Enhanced
audio quality acoustics offered by in-ear products is substantially bringing
traction in this industry. The advent of innovative technologies such as Bone
Conduction, Near-field Magnetic Inductance (NFMI) Technology, and Design
Improvements has led the market to gain traction globally.
Full
Research Report On Global Headsets Market Analysis:
www.grandviewresearch.com/industry-analysis/headset-market
www.grandviewresearch.com/industry-analysis/headset-market
Further
key findings from the report suggest:
- The in-ear product segment
is projected to gain momentum over the forecast period. The segment was
valued at approximately USD 5,162.4 million in 2015 and is projected to
reach approximately USD 9,616.7 million by 2024, expanding at a CAGR of
7.2% from 2016 to 2024. Miniaturization, portability, and better comfort
are the key advantages impelling the growth of in-ear headsets segment.
- Headsets within the
pricing range of USD 50-100 are predicted to witness a high demand during
the forecast period. This is mainly due to the introduction of
cost-effective quality products within this segment. This segment demand
was valued at 95.0 million units in 2015 and is expected to grow at a CAGR
of 12.4% from 2016 to 2024.
- The commercial application
segment is experiencing significant growth owing to the increasing
adoption of headsets in BPO enterprises and the media and entertainment
industry. The growing demand for enhanced user experience while playing
PlayStation or high-quality graphics games on mobile applications has
increased the demand for gaming and VR headsets as it stands today. The
trend is likely to continue over the forecast period.
- The Asia Pacific region is
estimated to be the key market over the forecast period, owing to the
increasing demand for headsets in countries such as China, India, and
Japan. The availability of low-cost headsets from regional manufacturers
is impacting the growth of the market positively. Additionally, the
availability of affordable headsets manufactured byte leading players in
order to remain competitive has also bolstered the market growth in this
region. The growing competition among the third-party e-commerce channels
(backed with large pockets venture capitals) is another key factor fueling
the industry growth.
- The key vendors dominating
the industry include Apple, Inc., Sennheiser Electronic GmbH & Co. KG,
Sony Corporation, Bose Corporation, JVC Kenwood Corporation, Alclair
Audio, Harman International Industries, Inc., and Panasonic Corporation
View more
reports of this category by Grand View Research at:
https://www.grandviewresearch.com/industry/electronic-devices
https://www.grandviewresearch.com/industry/electronic-devices
Grand View Research has segmented the global headsets market based on
product, price, technology, application, and region:
Headsets
Product Outlook (Revenue (USD Million), Volume (Million Units), 2013 - 2024)
- In-ear
- Over-ear
Headsets
Price Outlook (Revenue (USD Million), Volume (Million Units), 2013 - 2024)
- < 50
- 50-100
- >
100
Headsets
Technology Outlook (Revenue (USD Million), Volume (Million Units), 2013 - 2024)
- Wired
- ANC
- Others
- Wireless
- ANC
- Bluetooth
- NFMI
- Smart
Headphones
- Others
Headsets
Application Outlook (Revenue (USD Million), Volume (Million Units), 2013 -
2024)
- Personal
- ANC
- Others
- Fitness/Sports
- Gaming
- Virtual
Reality
- Casual
- Commercial
- Commercial
- Media
and Entertainment
- BPO
Enterprises
- Professional
Headsets
Regional Outlook (Revenue (USD Million), Volume (Million Units), 2013 - 2024)
- North
America
- U.S.
- Canada
- Europe
- UK
- Germany
- Asia
Pacific
- China
- India
- Japan
- South
Korea
- Latin
America
- Brazil
- Mexico
- The
Middle East and Africa
View press
release of this research report by Grand View Research:
www.grandviewresearch.com/press-release/global-headset-market
www.grandviewresearch.com/press-release/global-headset-market
About
Grand View Research
Grand View Research, Inc. is a U.S.
based market research and consulting company, registered in the State of
California and headquartered in San Francisco. The company provides
syndicated research reports, customized research reports, and consulting
services. To help clients make informed business decisions, we offer market
intelligence studies ensuring relevant and fact-based research across a range
of industries, from technology to chemicals, materials and healthcare.
For more
information: www.grandviewresearch.com

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